It is a real shame, that the developer went bust and that the servers are down (as I love this game, the engine and its mechanics). I first bought this game on PS4, but because of framerate drops and Multiplayer Lags it was almost unplayable (at least for me, just wasn't able to enjoy it). Surely I would love to play some adventures with a completely customised party (like all characters created by myself) though this is unfortunately not possible. Also I am still in love with the old Baldurs Gate Dark Alliance titles (for PS 2) and Sword Coast Legends with its DnD Setting and its more action oriented Party based combat is kind of exactly my cup of tea. I love the DnD Setting, but prefer the Dragon Age Origins kind of Combat with Cooldown on Talents to the DnD Style once a day. I really love this game, it would be amazing if it was properly modable. I hope he's got his dream job now.Hi, I would love to play custom modules. Overall SCL was a fantastic game from an audio perspective with nicely implemented WWise tech, a great score, and great sound design. Special thanks to Tony, the audio director for Sword Coast Legends, who was always one of the most interactive members of the nSpace team as well as an all around cool dude. Module and includes from The Sword Coast to Anauroch in the East. While SCL wasn't everyone's cup of tea, to me it was a great game that got killed in the cradle. Set in the lush and vibrant world of the Forgotten Realms, Sword Coast Legends offers an all-new way to enjoy the time-tested magic of playing Dungeons & Dragons as a shared storytelling experience. Sword Coast Map InteractiveAllis Lhyssichs Hand Crafted Weapons and Magical Weapons. Obviously all credit for these sounds go to nSpace. SCL has additional NPC voicesets that are more extensive (like drow, duergar, and goblins) as well as ~15 PC voicesets that I will be doing in the near future.įeedback: Please let me know if any of the sounds aren't balanced (too loud or too low) as the files went from BNK archives to WEM to OGG to WAV and it's possible the balance got lost on some of them. Compiled from several official Sword Coast maps, with special details added in. Start the adventure in the port of Neverwinter, now recovering from the. The 30 included creatures are: Bear, Beholder, Belaphoss (a Balor), Brain Golem, Bugbear, Draegloth, Dretch, Ghoul, Hezrou, Hook Horror, Intellect Devourer, Illithid, Imp, Kobold, Mimic, Ogre, Ooze/Jelly, Orc, Otyugh, Quasit, Skeleton, Spider, Troll, Umber Hulk, Undead Mind Flayer, Vrock, Wolf, Worg, Zombie Ogre, Zombie.Įach creature soundset contains 11 sounds that are used in-game by the engine: I layered most of the various module maps onto the large sword coast map. Explore the popular Sword Coast region of the Forgotten Realms campaign setting. To use these, unzip into your Override folder. Also included is a partial override of Intellect Devourer (replaces 11 sounds, leaves the rest as is). sclvooverride.zip contains override versions of Bear, Beholder, Bugbear, Ghoul, Hook Horror, Jelly, Kobold, Mephit, Mindflayer, DevilBig, Ogre, Orc, Skeleton, Spider, Troll, Umber Hulk, Vrock, Wolf, Worg, and Zombie.Some creatures don't have models in vanilla NWN (ex: Otyugh) so a replacement creature was used with their name changed to "Fake" whatever they are meant to represent (ex: Fake Otyugh, Fake Dretch) Clicking on them will cycle through the relevant soundset and bark out which sound is being played. In the module's one area there is a commoner faction creature for each sound painted down. sclvotestmod.zip contains a hak and a test module for quick testing of the soundsets.You will want to append these to your own Soundset.2DA as well as potentially add STRREFs to custom TLK lines to make them easier to identify in the toolset. Sword Coast Legends - in-game module creation - YouTube Sword Coast Legend module creation using the ingame engine from start to finish. Also included is a Soundset.2DA that only contains the lines for the creatures in this set. SSF files to add to your own module's haks. : sclcreaturesounds.zip contains the raw. There are three archives to download: #1 is meant for builders, #2 is meant for hearing and testing the sounds, #3 is for client side override: Fighters share an unparalleled mastery with weapons and armor, and a thorough knowledge of the skills of combat. I labelled them according to what Sword Coast Legends used them for, but obviously use them for whichever creatures you choose-you might not have a draegloth but the sounds might be great for something else. Some of them I don't love based on sound direction but that's a matter of personal taste. Return to the Forgotten Realms in this bestselling Dungeons & Dragons. Here are 30 creature soundsets from nSpace's ill-fated Sword Coast Legends and a couple extra sounds like Beholder beams for builders to use while scripting. EYE OF THE BEHOLDER is an all 3-D, Legend You should have the following items in.
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